Pavilion (Emergence)
The design was inspired by the theory of swarm behaviour, how it was able to generate forms through collective motion of a large number of self-propelled entities. The form was created through an open cone geometry, with the geometry populated on the surface, enables to adjust the height and size determine by the amount of UV's. With a slight changes of the slide numbers on both UV vector, this action replicate the theory of swarm behaviour transforming the form and shapes.
(Unfortunately I wasn't able to upload the geometry to the UE4 environment because it keeps crashing the computer)
(Unfortunately I wasn't able to upload the geometry to the UE4 environment because it keeps crashing the computer)
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